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The SF
game of dark humour. An excellent game - if you are a) drunk b) on drugs or c) off your
head . This is recommended for playing as a one-off and is impossible to play (properly)
as a campaign . This one needs some explanation , so here we go : the setting is several
thousand years in the future on Earth. During the present day a world war broke out and
the population went to live in bunkers controlled by computers . As time went on the
various generations became dependant on the Computer and the outside was , for the most
part forgotten about . The Computer - due to the lack of a suitable governing body became
THE governing body . Unfortuantly its programming is very 1980s and everything is
perceived as a Commie threat on top of that for the past few hundred years its begun to
malfunction (not having a proper Software Engineer on hand to keep it running correctly).
A few lucky Citizens are co-opted into the security teams organized by the computer -
these are called Troubleshooters . They are given initially given a low security clearance
of RED . At this clearance breathing is about the only legal thing they can do . In its
infinite wisdom the computer then sends them on missions and jobs - usually to trackdown
Commie Mutant traitors who display mutant powers , are members of secret societies or both
. Unfortunately the PCs all fit into these categories and all the other PCs are aware of
this . The object is to frame your colleagues before you cop for it . If played right it's
the most hilarious game around , played wrong and it has to be the worst .The game is
still available and on its 5th edition . Just reading the rules is a laugh in its self and
recommended for that reason alone . |